> yes (if the "Avto Backup" option is checked), make sure you have backup copies of savename.ess and savename.skse saves (skse save if you have skse plugin)Ħ. Click the "Save" or "Save as" button - Save / Save as. Note: In the left column there will be a list of scripts, here are all the lines that start with "# ->" and there are unnecessary scripts in your save, they will all be deleted by themselves after applying points 2 or 3Ĥ. Optional - autocleaning scripts, click the "Delete all # ->" button, it may take some time Press the "FixScriptInstances" button (see figure), when this button is pressed, all copies of the scripts are removed and deletedģ.
Click the "Open" button to open (in the right corner) and select the save file that you want to clear from scripts, along the path My Documents / My games / Skyrim / SavesĢ. Run the executable file SaveTool.EXE and a window will open, check the "Avto Backup" option (by default, this option is enabled, it is needed for a save backup, just in case)ġ. Take the SaveTool.EXE file and drop it into the game folder (install not inside the Data folder, but into the game folder, where the TESV.exe file is)Ġ. If you had old version programs (up to version 2.0), then delete the files papyrus unknown format structs.txt, papyrus structs.txt, SaveTool-source.asm from the src folder, if any, these files are not needed by the game at all So before unpacking this program on your computer, turn off the antivirus program and unpack this program to any place you want, no matter where (I installed it in a separate folder on the desktop) and then just add this program to the list of exceptions in your antivirus program (from me Kaspersky and everything works fine)īefore upgrading from an older version to version 2.06:
#Skyrim clean save software
There is such a problem as, some antivirus programs may suspect a virus or a Trojan in this program, this is a false positive and there is nothing wrong with that, the program is tested and works great, but at the moment 1 out of 51 antivirus software can detect a virus in this program, this is the Avast antivirus program.
Always before cleaning the save, create a backup copy of the save that you want to clear, well, for every fireman, you never know, or the program has such an option "Auto backup" next to the "Save" button, it is checked by default, this option allows you to do the backup of your save that you clear, this backup will be created automatically and will be placed in your save folder in the form (if something did not work out for you, you can return this save by deleting "-backup. If you have problems with this new version, then try the old version 1.13bġ. Changed the description of the cleaning procedure (read below, see the screen) Delete the files papyrus unknown format structs.txt, papyrus structs.txt, SaveTool-source.asm from the src folder, these files are not needed by the game at all The "Reset havok" option is returned (apparently, do not risk it to clean the engine!) Fixed a bug that caused a crash when there were 0 scripts in the list If you have problems with this new version 2.06, then try the old version 1.13b (available in the archive) Added a notification if the save is damaged and cannot be cleaned, you will know that the save is killed and there is no point in cleaning it Fixed bug when deleting several unnecessary scripts at once But one Kulibin was found and made a pretty simple program for cleaning scripts in saves.
#Skyrim clean save mod
As everyone knows that many mods have scripts, scripts are responsible for various mod mechanics, and as a rule, when you play with such mods in which scripts are present, these very scripts are written in your save, along with progress, as a rule, saving over time " gets dirty "from an overabundance of these very scripts and as a result, the game can easily break down or simply not start or banal game crashes occur, and the fault lies with the remnants of these scripts in the save, even if you delete the mods, the scripts are still tightly written into the save and from they cannot be disposed of in the usual way.Īlso, these "malicious", invisible enemies, mainly disrupt the game when removing or updating mods from previous versions, as a result, "dirty" scripts remain in the save and prevent the new one from working normally updated version any mod, we start making clean saves before deleting mods, deleting the mod, then doing clean saves again to get rid of unnecessary residual scripts, so to speak, "garbage" and still, it is not possible to eradicate them completely.